Under Summer Game Fest satte vi oss ner och spelade Phantom Blade: Zero, och efteråt fick vi intervjua spelets director, Soulframe Liang. Liang gav oss massor av detaljer om spelet, bland annat Kung Fu-inspirationen till Phantom Blade: Zeros stridsteknik.
Något som han också avslöjade var spelets story. Liang gjorde sitt bästa för att inte avslöja allt, men han kunde inte låta bli att förklara några viktiga detaljer om storyn och huvudpersonen:
"Our hero is a tragic hero with very limited days in his life for some reason. So this 66 days left thing has some relationship with game mechanics but I wouldn't say here and now, I'll leave it as a secret. The story will be very dramatic because every single choice, every single encounter ... the love and revenge and everything will become so dramatic and so urgent because you don't have so much time left. You have your own business to deal with you have something left, you haven't finished something. You feel very urgent, you're in a hurry to do something before you die."
Liang fick upp farten och hade faktiskt ännu mer att berätta om sin huvudperson, och han drog upp rubrikens liknelse med John Wick:
"The main character is a dark hero. He has something dark inside him and he was the best killer in the organization but now he has rebelled from the organization. So he has been chased down by his old colleagues so he's kind of like John Wick or something like that but he's hunted down by the old colleagues and also the old enemies. All the parties want to kill him so he's just trying to survive and do his business before he dies."
Kolla in hela intervjun nedan när vi blickar framåt mot Phantom Blade: Zero, som är under utveckling till PC och Playstation 5.