Vendetta, Illari och Jetpack Cat har alla försämrats i Overwatch efter ny uppdatering
Vi blev lovade Overwatch-förändringar i samband med mid-season patch för den första säsongen 2026, och Blizzard Entertainment har nu levererat just detta. Justeringarna är dock ganska begränsade jämfört med tidigare patchar. Förklaringen är att de senaste uppdateringarna gjort att några stora och genomgripande förändringar helt enkelt inte anses nödvändiga just nu.
Om dina casual-matcher och rankade matcher dominerats av Vendetta, Illari, D.Va och Jetpack Cat lär du dock bli glad att höra att alla fyra har försvagats. Samtidigt stärks flera av de mindre användbara hjältarna, som Hazard, Rammatra och Roadhog, liksom några av de svagare nykomlingarna som Anran, Emre och Mizuki.
Du kan kolla in alla hjälteförändringarna nedan
D.Va
- Boosters - Cooldown increased from 3.5 to 4 seconds.
Hazard
- Subrole moved from Stalwart to Initiator.
Rammatra
- Void Barrier - (5v5) Cooldown reduced from 13 to 12 seconds.
- Annihilation - Damage per second increased from 30 to 35.
Roadhog
- Damage per pellet increased from 6.5 to 7.
Anran
- Inferno Rush - Will now automatically climb over small ledges.
- Inferno Rush - Jump height while active increased by 20%.
Emre
- Altered Vitals - Time before trigger reduced from 4.5 to 4 seconds.
Vendetta
- Raging Storm - Moved from Major to Minor Perk.
- Raging Storm - Damage per spin reduced from 35 to 30.
- Siphoning Strike - Moved from Minor to Major Perk.
- Siphoning Strike - Overhead lifesteal increased from 30% to 40%.
Illari
- Summer Solstice - Minor Perk - Attack speed gained reduced from 30% to 20%.
- Sunburn - Major Perk - Damage reduced from 70 to 50.
- Solar Rifle - Secondary Fire Maximum resource reduced from 3.5 to 3 seconds.
Jetpack Cat
- Territorial - Major Perk - Removed
- Claws Out - Moved from Minor to Major Perk.
- Claws Out - Cooldown reduced from 8 to 6 seconds.
- Ulterior Motive - Minor Perk -New
- Ulterior Motive - 15% of Biotic Pawjectiles healing is converted into fuel.
Mizuki
- Remedy Aura - Radius increased from 10 to 12 meters.
- Remedy Aura - Time before degeneration reduced from 2 to 1.75 seconds.
To add to this, a few changes have been made to the various hero subclasses, as you can see below.
Medic Subrole
- Increased self-healing from 25% to 40%.
Bruiser Subrole
- Now triggers below 50% health.
Initiator Subrole
- No longer triggers while at full health.
- Healing reduced from 75 to 60.
Finally, Stadium is seeing an update to many of its general mods to make them easier to locate and piece together, all while tons of bugs are squashed in the game across the board. See these below.
Bug Fixes
General
- Fixed an audio issue where Mizuki's Ultimate sound was similar to the teammate eliminated sound.
- Fixed an issue which allowed Mizuki to incorrectly charge his Remedy Aura before the round started.
- Fixed an issue where Mizuki's Paper Doll totem briefly appeared in unintended areas of the map before landing in its proper location.
- Fixed an issue preventing weapon variants from being applied to Juno's Pulsar Torpedoes.
- Fixed an issue where Wrecking Ball's Multi-Ball perk would not award additional mines if they were not used during the first ultimate.
- Fixed an issue which incorrectly allowed Pharah to move during Barrage while tethered by Mizuki's chain.
- Fixed an issue which incorrectly allowed Anran's Dancing Blaze ability to cleanse Junker Queen's ultimate effect.
Stadium
- Fixed an issue with Torbjörn's Skyline Nanites item not dealing bonus damage to airborne enemies.
- Fixed an issue with Juno's Orbital Alignment power not lifting enemies into the air.
- Fixed an issue with Juno's Medimaster power not reducing the cooldown of Hyper Ring.
- Fixed an issue with Vendetta's The Closer mod not granting the 10% critical damage bonus to her overhead swing.
- Fixed an issue with Vendetta's Scaled Steel mod not granting the 25% range increase.
- Fixed an issue with Vendetta's Warrior's Shout mod not applying when using Whirlwind Dash into a wall.









