Microsoft valde tidigare i år att stänga Hi-Fi Rush-utvecklaren Tango Gameworks för gott, men de räddades i sista stund av Krafton och arbetar nu på Hi-Fi Rush 2. Arkane Austin hade däremot inte samma tur - de tvingades lägga ner samtidigt, och det antas bero på Redfalls katastrofala lansering.
En av Arkanes grundare, Raphael Colantonio, som lämnade företaget redan innan nedläggningen för att bilda WolfEye Studios, anser dock fortfarande att nedläggningen var ett "dumb move". I en intervju hos PC Gamer säger han:
"I think if you look a little bit, it's obvious that Arkane Austin was a very special group of people that have made some cool things and that could pull it off again. I think it was a decision that just came down to, 'We need to cut something.' Was it to please the investors, the stock market? They're playing a different game. The rules that they play, we might not understand them. It's a different thing. It's hard to know why they did what they did. The only thing that I stand by is saying that the specific choice of killing Arkane Austin, that was not a good decision."
Innan Redfall utvecklade Arkane Austin bland annat spelet Prey, och många hade hoppats att det skulle få en uppföljare.