Redfall ser fortfarande ut som en typisk live service-titel, men det finns indikationer på att Arkane håller på att anpassa och förändra konceptet lite när vi närmar oss lanseringen i början av maj.
Vi vet till exempel att de arbetar på att ta bort kravet på en ständigt aktiv internetuppkoppling när man spelar själv, och det finns heller inga mikrotransaktioner eller ens någon butik i spelet. I en intervju säger dock skaparen Harvey Smith att det kommer att bli studions mest stödda titel hittills:
"We try to be very clear that there are no microtransactions and there is no store in the game. We're very proud of that. If you find a costume in the game, then you can have it, as simple as that. Other than that, Redfall will be our most supported game post-launch. We went with a server model, so we can update the game constantly. If we see a lot of people falling from ladders and dying, we can update the ladder code. If we see that nobody is playing this character, we can tweak this character and make them more appealing. We have plans for additional guns, costumes, monsters, characters, and more that we can't talk about right now. But we have a strong year of updates, and it's all either in the current game or it will be DLC. We try to do it as fairly as possible for people."
Det låter väl alldeles utmärkt?