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Salt and Sanctuary

Salt and Sanctuary-utvecklaren vädjar till ilskna fans

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Ska Studios, utvecklaren av vårens Dark Souls-doftande Salt and Sanctuary, verkar ha fått nog av argsinta fans. Efter att ha släppt spelet till Playstation 4 och PC var det tänkt att Playstation Vita skulle få sig en egen version, något som ännu dock inte har blivit av och som i och med det verkar reta upp många spelare. Efter att ha mottagit flertalet ilskna meddelanden från besvikna fans har nu sedan Ska Studios valt att gå ut med en uppmaning via sin Facebook-sida där man ber folk visa tålamod och uppträda civiliserat. Utvecklarens grundare James Silva skriver följande:

"Sanity policy: I'm going to delete any post berating us for not having the Vita port done. I'm working on the Japanese PS4 release, integrating more localizations into all releases, and bug fixes. Another studio is working on the Vita port. Yelling at either studio isn't going to speed up anything.

If you bought Salt and Sanctuary on PS4 solely to own it on Vita and are unsatisfied, you can absolutely ask Sony for a refund.
The majority of you have been really awesome and patient, and I'm deeply grateful for that. When we agreed to release on Vita, we were told that the middleware would be done by the time we were, but it's turned out to be a much bigger challenge to the incredibly talented devs working on it than anyone expected. It's no one's fault.

Lastly, as a general plea, I wish everyone could be civil to developers. In my nine years of professional indie game development, I've seen attitudes go from 95% supportive/5% meh to 50% supportive/50% angry, impatient, and downright hurtful. Not only does it really turn a good mood sour fast, but I just hate to see the industry becoming such a toxic place.

Thanks for being patient, thanks for being cool, thanks for being nice, and gigantic thanks for your support."

Salt and Sanctuary

Gracias Eurogamer

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