Tekken-serien är faktiskt den längsta sammanhängande berättelsen i spelvärlden, med en story som sträcker sig över nästan 30 år (vilket gett spelet en plats i Guinness rekordbok). Detta leder såklart till att det är svårt att hänga med för nya fans eller de som inte lirat ett Tekken på flera år. Med Tekken 8 ska dock gamla fans lockas tillbaka och Tekken-utvecklaren Katsuhiro Harada berättade hur när vi träffade honom under Gamescom:
"The arcade quest is kind of designed to appeal to people who are, you know, lapsed Tekken players, I guess we could say, and we want to make it appeal to a large audience, so not only people in their 50s like myself who played Tekken back in the day, but also be a valuable experience for newcomers to the series. And one of the ways we do this is it actually kind of recreates the atmosphere of the arcade, so for, you know, people in their 50s or whatever, like myself, they're like, wow, I was there, it feels just like that, I kind of miss that, and maybe it motivates them to try to, you know, feel that excitement again.
But for newcomers who didn't get to experience it, because in North America, Europe, you don't really have arcades like they used to be, so although it is kind of an old style experience, it feels new to them because they never experienced it firsthand. We're hoping that we can appeal to a large variety of different players, and that, you know, as they're playing through the mode, it's teaching them the fundamentals and getting them up to speed on how to play the game."
Du kan se hela intervjun med Harada nedan för ännu mer information om Tekken 8 inför lanseringen till PC, Playstation 5 och Xbox Series S/X den 26 januari 2024.